Students engage in an in depth study of surfaces and shaders including texture and image mapping, lighting for compositing, cel shading, and rendering methods.
Prerequisite: ARTS 1313, ARTS 1314, ARTS 1315, ARTS 1319, ARTS 2313, ARTS 2343, and ARTS 3343 with a grade of C or better.
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A PDF of the 2023-2024 catalog.